I was so very close to giving up
but I have not! I have learned how to use ray casting to calculate the amount to “push” back on an object to ensure they don’t slide straight through it! Unfortunately, my implementation doesn’t work...
View ArticleMy first Ludum Dare complete :D
That was a bit of a challenge. Didn’t get even close to being able to use the full 48hrs due to an AWESOME TOOL CONCERT, followed by EXCESSIVE DRINKING. That said I’m pretty happy with the result. Got...
View ArticleThree Hours In: The Doorman
Jacob (known as jtpup0), and I got about three hours in last night before we decided to call it a night and catch some sleep. We started working on a game called Doorman. Our unconventional weapon?...
View ArticleDay 2 summed up in 5 minutes. Textures, Sitting Animation & Candles.
Been streaming work almost non-stop. Check us out over @ multitwitch.tv/holofire/123gas321 when we’re live! Until then, here’s a time-lapse of the day. Time for me to sleep. Peace.
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